PyWeek | Flash | Mods | iPhone

 
 

Flash was introduced to me while I was in year 10. It wasn’t till later on that I learnt actionscript.

Most of my work with Flash is done in collaboration with Hamish Lockwood, under the name of Creative Block.

Maple memory

Year: 2007 (semester 2)

This is a flash game I made for my assignment in DIM1. It's basically a memory game but unlike matching the same images you match images with different meanings or their opposites. I never managed to get my levels to random, so if you play for a while you'll learn where everything is.

Deep Sea Dash

Year: 2008 (semester 1)

Deep Sea Dash is a very simple Flash game, made as if it was for the mobile phone.

Crania II: Moe's Adventures Abroad Stache Forest

Year: 2008 (semester 2) 

Crania II is a web-base flash game. At the start of the game the world isn't completely open and requires the player to unlock segments. It's a single player adventure game, with an arcade twist. 

Saving Sheep

Year: 2008 (semester 2) 

Saving sheep is made for the wii, it has the same concept as tower defence games. Made for Design for Interactive Media 2 second assignment.

 
© 2009 v1.0 Rebecca Wong Biccymail@gmail.com